A survey of pre-20th-century strategy games in the issue gave the game three-plus stars out of five, calling it "More of a game than a simulation, but it can be fun". provides the serious player with a real lion's feast". The magazine concluded that " Caesar provides that rare quality in strategy gaming - an experience whose rewards prove equal to its challenges. In June 1993, Computer Gaming World recommended Caesar to SimCity fans who "wished for more buttons to push, knobs to adjust and wires to reroute". Caesar spawned three direct sequels and several spin-offs set in other ancient civilizations, which are together known as the City Building series.Īccording to Sierra On-Line, combined sales of Caesar and Caesar II surpassed 400,000 units by the end of March 1996. ![]() In addition to similar graphics and user interfaces, it also came with issues of micromanagement, including complicated city-planning requirements such as building the right number of schools, theaters, libraries, bathhouses, and other amenities within suitable distances of residential areas.Īn updated version, Caesar Deluxe, was released in 1993 for the Amiga. Released in 1992 on the Amiga and ported the following year to Atari ST, PC and Macintosh, the game is similar to SimCity. Caesar is a 1992 city-building video game published by Sierra On-Line in which the player undertakes the role of a Roman governor, building ancient Roman cities.
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